Time Bender
Time Bender was developed in Fall Game Jam in 2021.
Left-click to move obstacles, Right-click to pause obstacles.
A constantly moving wizard faces platforms and in order to pass through obstacles, the player has to stop and start the movement of the platforms with the right timing. Click on the obstacles at the right time to get on platforms and complete the level without falling.
We continued developing Time Bender as a part of the Fundamental Game Design Course at Bahçeşehir University. We had 6 feedback sessions with Altuğ Işığan and the next video is the most recent product.
Status | Prototype |
Platforms | HTML5 |
Authors | yigitozsan, CemCelik, Utku Fisek, Deniz Kaymakci |
Genre | Platformer |
Made with | 3ds Max, Unity |
Tags | 3D, Fantasy, Fast-Paced, Low-poly, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Mouse |
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